There are currently 4181 records in the database, which was last updated the 21st of December 2016. All queries are limited to 200 results, and duplicates, very short phrases and certain special characters may be dropped from your search. Click here for more information about this project.

Displaying the 200 newest database entries.

Issue Media Asset Category Title Vendor/Format OS Description
163
Xmas
2012
Book/DVD
Tyler Washburn: The New Kid
Dylan Cole's first children's book is colorful, interesting and fun filled with imaginative and impressive characters.
163
Xmas
2012
Book/DVD
Efficient Cinematic Lighting
Inspiring and highly informative content by Pixar lighting artist Jeremy Vickery, delivered in a captivating lecture.
163
Xmas
2012
Hardware - Input
Wacom Cintiq 22HD
A great product that's worth the price for many artists, both 2D and 3D, and is ideal for sculpting and post-production(more) work.

(less)
163
Xmas
2012
Presentation and/or Web Authoring Tool
Toolbag
Marmoset's Toolbag provides a useful set of tools that enable you to explore and showcase your model in real time,(more) and it's an absolute bargain.

(less)
163
Xmas
2012
Renderer - External Plugin or Application
V-Ray for Softimage
V-Ray is a very welcome addition to Softimage, additing to its appeal as a great application for the smaller studio.
163
Xmas
2012
3D Painting
Mari (version #1.5)
Maya and Photoshop integration, real-time shadows and environment maps make this a useful update.
163
Xmas
2012
Animation - Masks
How can I animate a mask in 3D space without keyframing?
Find out how to animate masks in 3D space in After Effects with Christopher Kenworthy's 3 minute video tutorial.
163
Xmas
2012
Animation - Masks
How can I animate a mask in 3D space without keyframing?
163
Xmas
2012
VFX - Object Interactions
How do I add 3D elements to a photo?
See Rob Redman's guide to placing 3D objects in a photo using Cinema 4D in a 7 minute video tutorial.
163
Xmas
2012
VFX - Object Interactions
How do I add 3D elements to a photo?
163
Xmas
2012
Modeling - Asset Management
How do I set up Digital Assets to create unlimited object variations?
163
Xmas
2012
Animation - Rigging
I get flippy, twitchy IK no matter what I seem to do. What's going on?
Lightwave
163
Xmas
2012
Lighting
Light and render an interior scene
James Cutter explains how to set-up and render the same scene for day or night with 3D Studio Max and V-Ray.
163
Xmas
2012
Rendering
Model and render photorealistic food.
Digital artist Bertrand Benoit describes the tools and tecniques he used to create his bread still life.
163
Xmas
2012
Modeling - General
Model and render photorealistic food.
Digital artist Bertrand Benoit describes the tools and tecniques he used to create his bread still life.
163
Xmas
2012
Animation - Rigging
Explore the basic rules of rigging.
Screen shots for Mike Grigg's tutorial: Explore the basic rules of rigging.
163
Xmas
2012
Animation - Rigging
Explore the basic rules of rigging.
Learning how to rig your models properly is the start to bringing them to life with animation, says Mike Griggs
163
Xmas
2012
Rendering
Light and render an interior scene
Follow James Cutler's workflow in a 25 minute video tutorial as he sets up the same scene for day or night.
163
Xmas
2012
Rendering
Light and render an interior scene
James Cutter explains how to set-up and render the same scene for day or night with 3D Studio Max and V-Ray.
163
Xmas
2012
VFX - Matte Painting
Paint a matte in Photoshop
Scene files and screen shots from Maya Emilie Enevoldsen's tutorial on how to create a night-time matte painting(more) from a daytime photo.

(less)
163
Xmas
2012
VFX - Matte Painting
Paint a matte in Photoshop
Maya Emilie Enevoldsen reveals how to create a night-time matte painting from a daytime photo.
163
Xmas
2012
Modeling - Atmospheres and/or Environment Creation
Create a Volcano
Conrad Allan's narrated video guide to creating an erupting volcano scene.
163
Xmas
2012
Modeling - Atmospheres and/or Environment Creation
Create a Volcano
Master environmnet creation with Conrad Allan's guide to building a volcanic scene in Vue and World Machine.
162
Dec
2012
Hardware - Computer
Armari Magnetar M32-AW750R
Armari Magnetar M32-AW750R provides a commendable debut for AMD's FirePro W series, although the top W9000 is(more) best suited to OpenCL-powered rendering.

(less)
162
Dec
2012
Book/DVD
Expose 10
A high quality and varied collection of artwork, sorted into useful sections. This is a great addition to any(more) coffee table.

(less)
162
Dec
2012
Book/DVD
Creating Plants in Maya/Mental Ray
This is a fascinating and educational look into an incredibly useful workflow that allows 3D artists to improve(more) their work.

(less)
162
Dec
2012
Plugin
Knoll Light Factory (version #3)
With new editing features and behaviors, this release is as good as the best, but it is far from revolutionary.
162
Dec
2012
Plugin
Element 3D
Element 3D is a game-changer. It offers terrific results quickly and easily, which for time-starved artists is(more) a real benefit.

(less)
162
Dec
2012
3D Modeling, Animation and Rendering
Cinema 4D Studio (version #14)
With R14, Cinema 4D Studio adds new features such as scultping - but it's the UI, camera and modeling features(more) that make it an essential upgrade.

(less)
162
Dec
2012
VFX - Image Tracking
How can I attach a lens flare to a moving object?
162
Dec
2012
Rendering - Camera Effects
How do I make my renders look less clinical and more like sylish toy-camera shots?
162
Dec
2012
Animation - Deformations
How do I make a moving cage around my organic animated mesh?
162
Dec
2012
Animation - Textures/Materials/Shaders
How do I make notes on a whiteboard?
Lightwave
162
Dec
2012
Modeling - General
Blender Vehicles
Alex Telford presents and advanced tutorial on how to model and texture a post-apocalyptic vehicle with 21 hours(more) of video training.

(less)
162
Dec
2012
Modeling - General
Model and texture vehicles for production.
Alex Telford presents and advanced tutorial on how to model and texture a post-apocalyptic vehicles
162
Dec
2012
Animation - Particles
Medical Imaging
Mike Griggs 5 minute video explores the fundamentals of creating CG-based medical imagery in Cinema 4D.
162
Dec
2012
Animation - Particles
Discover medical computer graphics.
Want to explore strange new worlds? Medical computer graphics enables you to do just that, says Mike Griggs.
162
Dec
2012
Modeling - Character
Create a sci-fi illustration
Sci-fi and fantasy master Pascal Blanche shares his workflow for creating a futuristic image.
162
Dec
2012
Modeling - Character Poses
Character Posing Tips
Chosing the right pose can breath life int a static model. Antony Ward and Glen Southern explain.
162
Dec
2012
Modeling - Character
Z-Brush Robot
In this tutorial, Titouan Olive walks you through creating a stylized robot character with 90 minutes of screen(more) capture video training.

(less)
162
Dec
2012
Modeling - Character
Sculpt a robot with Z-Brush
In this tutorial, Titouan Olive walks you through creating a stylized robot character.
162
Dec
2012
Modeling - Character
Creature Concepts in Z-Brush
In creature Concepting in Z-Brush, Justin Marshall's 80 minutes video shows you how to rapidly develop an idea(more) into a production ready model. The tools you'll explore include DynaMesh and ShadowBox.

(less)
162
Dec
2012
Modeling - Character
Develop creature concepts in Z-Brush
Digital-Tutors looks at the methods you can use to develop your creature concepts as efficiently as possible using(more) modeling and sculpting tools.

(less)
162
Dec
2012
Modeling - Character
Make compelling creature models
Ruslan Anisimov reveals how he created the creatures of 'Dusty Team'
162
Dec
2012
Modeling - Textures and/or Materials
Texture an aquatic creature
Add extra detail to your models with this illustration workflow from Anthony Ward
162
Dec
2012
Modeling - Textures and/or Materials
Maya Creature Workshop
Create a charming aquatic creature in Maya and 3D-Coat. Anthony Ward's 106 minutes of narrated videos explore(more) the full process of preparing UV maps and painting textures. You'll also see the modeling process in Silo in time-lapse sequence.

(less)
161
Nov
2012
Book/DVD
Introduction to Z-Brush 4
An incredible thorough and detailed training guide to the comprehensive software - a must-have for Z-Brush users.
161
Nov
2012
Book/DVD
Secrets of Z-Brush Experts
A high quality book, full of inspirational artwork and helpful techniques for hobbyists and professionals artists(more) alike.

(less)
161
Nov
2012
Hardware - Input
Wacom Cintiq 12WX
Although the bigger (and more expensive) model may be the one for all-day every-day use, the 12WX is a capable(more) option that performs admirably for occasional use.

(less)
161
Nov
2012
Hardware - Computer
Boston Venom 2300-7T
Boston's Venom 2300-7T can really boost your rendering times, but only when used with CUDA-enabled software.
161
Nov
2012
3D Modeling and Sculpting
Mudbox 2013 (version #2013)
If you're an Autodesk user, Mudbox 2013 provides a total sculpting solution. If not, other apps offer more for(more) less money.

(less)
161
Nov
2012
3D Modeling and Sculpting
Z-Brush 4 R4 (version #4)
This is a fantastic revision to Z-Brush: so feature rich that it almost deserves to be a new version in itself.(more) As a free update, it's essential to upgrade.

(less)
161
Nov
2012
Modeling - Procedural or Script Generated
What's the best way to create a spiral staircase?
161
Nov
2012
Animation - Rigging
How can I automatically create separate weight maps for the left and right sides of a head?
161
Nov
2012
Animation - Splines
How do I make a spline adapt to objects it is connected to automatically?
161
Nov
2012
VFX - Fluid Simulation
How do I create a mushroom clound using Phoenix FD?
161
Nov
2012
Modeling - Character
An insight into character design
Make each character an individual as the artists behind "A Fox Tale" reveal their design process
161
Nov
2012
Rendering - Textures and/or Materials
Render realistic metal surfaces
Mike Griggs explains the guiding principles of rendering metal surfaces. The disc includes reference screenshots(more) from the magazine. Requires: Any major 3D software Licensing: Personal use

(less)
161
Nov
2012
Modeling - Cloth, fabrics and/or clothing
Model soft interior funishings with Marvelous Designer
This issue, Jane Chambers explores the creation of soft furnishings for interiors using Marvelous Designer.(more) Requires: 3ds Max, Marvelous Designer

(less)
161
Nov
2012
Modeling - Cloth, fabrics and/or clothing
Model soft interior funishings with Marvelous Designer
Videos and files for Jane Chambers' soft furnishings workshop: This issue, Jane Chambers explores the creation(more) of soft furnishings for interiors using Marvelous Designer. The disc includes her screen-capture videos and project files. Requires: 3ds Max, Marvelous Designer Licensing: Personal use

(less)
161
Nov
2012
2D Compositing
Composite in post for better renders
This issue, Paul Hatton explains how to achieve better output with 16-bit compositing. Requires: 3ds Max, After(more) Effects

(less)
161
Nov
2012
2D Compositing
Composite in post for better renders
Video tutorial and screenshots for Paul Hatton's compositing workshop: This issue, Paul Hatton explains how(more) to achieve better output with 16-bit compositing. Watch the video on the disc for the full workflow. Requires: 3ds Max, After Effects Licensing: Personal use

(less)
161
Nov
2012
VFX - Compositing
Animate glowing plasma trails
This issue, Christopher Kenworthy shows you how to create flowing plasma trails inside After Effects. Requires:(more) After Effects

(less)
161
Nov
2012
VFX - Compositing
Animate glowing plasma trails
Explore plasma effects with Christopher Kenworthy's video: This issue, Christopher Kenworthy shows you how to(more) create flowing plasma trails inside After Effects. The disc includes his full video tutorial, plus scene files. Requires: After Effects Licensing: Personal use

(less)
161
Nov
2012
Modeling - Landscapes
Create stunning forest scenes
Alex Alvarez, founder and director of the Gnomon School of Visual Effects, shares his expert tips on how to render(more) photoreal natural environments.

(less)
161
Nov
2012
Modeling - Landscapes
Forest Techniques: Creating Plants in Maya/Mental ray
A 22-minute sample chapter from the Gnomon Workshop's new Forest Techniques training series for Maya
160
Oct
2012
Program Integration - File management or restoration
Maya Alembic Demo
This issue, Patrick Finn tests Maya 2013 in our Reviews section. His video on the disc provides a clear overview(more) of using the Alembic file caching system introduced with this version. Requires: Maya 2013 Licensing: Personal use

(less)
160
Oct
2012
Hardware - Computer
HP Z1
The HP Z1 may be more expensive than purchasing monitor and system unit as separate parts, but its upgradeability(more) makes this a unique all-in-one workstation.

(less)
160
Oct
2012
Hardware - Graphics Card
Nvidia Quadro 4000
Nvidia
The Nvidia Quadro 4000 is an excellent mid-range video card at a price point that makes it accessible to most(more) professionals.

(less)
160
Oct
2012
Plugin
Transform
Transform makes what can be a time-consuming task fast and easy, provokes creativity and encourages experimentation.
160
Oct
2012
Renderer - External Plugin or Application
Maxwell Render (version #2.7)
Maxwell adds high-quality features with each release and 2.7 is no exception: great additions to an already excellent(more) package.

(less)
160
Oct
2012
3D Modeling, Animation and Rendering
Maya (version #2013)
Maya is a hugely detailed package for almost any visual style or effect, but you will have to spend some time(more) learning it.

(less)
160
Oct
2012
Modeling - Landscapes
Can I create a rocky landscape without manually placing all the rocks?
Lightwave
160
Oct
2012
Animation - Rigging
What's the best way to rig a real-time hand?
160
Oct
2012
VFX - Compositing
Can I feather one part of a mask but not another for a composited element?
160
Oct
2012
Stereoscopic 3D
How do I create a stereoscopic image using the VRayStereoscopic helper?
160
Oct
2012
Modeling - Game Asset Development
Make low-poly buildings for games.
Matthias Andre shares his expert tips on creating great-looking structures for real-time strategy games.
160
Oct
2012
VFX - Fluid Simulation
Understand fluid dynamics systems
In this issue's Fundamentals, Mike Griggs introduces the basics of fluid dynamics. Requires: Any major 3D software(more) Licensing: Personal use

(less)
160
Oct
2012
Modeling - Game Asset Development
Create a game environment in Blender
This issue, Alex Telford helps you construct a game-friendly environment in Blender. Requires: Blender Licensing:(more) Personal use

(less)
160
Oct
2012
3D Modeling and Sculpting
Model and render a demon
This issue, Epic Games' Jordan Walker combines 3ds Max and Z-Brush to craft an amazing demon head. Requires:(more) 3ds Max, Z-Brush Licensing: Personal use

(less)
160
Oct
2012
Modeling - Game Asset Development
Create a stylised game model.
Antony Ward shows you the technique he used to make a game ready low-poly ninja model.
160
Oct
2012
Texturing - Game Texture Creation
Digital-Tutors!: Texturing Game Props in 3ds Max and Photoshop
127 minutes of training from Digital-Tutors!: Texturing Game Props in 3ds Max and Photoshop is a complete guide(more) to using textures to communicate information so you can keep the poly count low. Requires: 3ds Max, Photoshop Licensing: Personal use

(less)
159
Sept
2012
Hardware - Computer
Wired2Fire Wired2-3D Pro
There's a new Intel processor generation out, says James Morris, but the previous model's six cores give it some(more) advantages

(less)
159
Sept
2012
Hardware - Computer
Scan 3XS GW-HTX30
Scan
This is one of the fastest dual Xeon E5 workstations we've seen, but also one of the more expensive ones, says(more) James Morris

(less)
159
Sept
2012
Book/DVD
Derelict Planet
Rob Redman takes a look at digital artist Pascal Blanche's first foray into presenting his artwork in book form.(more)

Author: Pascal Blanche

(less)
159
Sept
2012
Book/DVD
The Art of Gears of War 3
The latest offering from Ballistic shows that art books can be informative as well as inspirational, says Rob(more) Redman.

Author: Ballistic Publishing

(less)
159
Sept
2012
Video Editor and/or Compositor
Adobe CS6 Production Premium
The secondary applications found in the Creative Suite's post-production edition are, as Christopher Kenworthy(more) explains, strong workhorses without too many frills.

(less)
159
Sept
2012
Animation - Camera
How do I create a smooth path through rugged terrain procedurally?
159
Sept
2012
Modeling - Character
How do I make good topology for rigging?
159
Sept
2012
Rendering - Optimization
What's a good workflow that enables you to tweak your renders quickly?
159
Sept
2012
Animation - Motion Graphics
How can I create a cartoony scrap between letters, revealing a title?
159
Sept
2012
Animation - Dynamics (Soft Body)
Understand soft body dynamics
In this issue's Fundamentals, Mike Griggs introduces the basics of soft-body dynamics. Requires: Any major(more) 3D software

(less)
159
Sept
2012
Animation - Dynamics (Soft Body)
Understand soft body dynamics
Reference screenshots for Mike Griggs' dynamics guide: In this issue's Fundamentals, Mike Griggs introduces(more) the basics of soft-body dynamics. The disc includes reference screenshots from the magazine. Requires: Any major 3D software Licensing: Personal use

(less)
159
Sept
2012
Lighting - Linear Workflow
Create accurate color with linear workflow
This issue, Paul Hatton reveals the secrets of ensuring accurate colour through linear workflow. Requires:(more) 3ds Max Licensing: Personal use

(less)
159
Sept
2012
Lighting - Linear Workflow
Create accurate color with linear workflow
Videos and screenshots for Paul Hatton's guide to accurate output: This issue, Paul Hatton reveals the secrets(more) of ensuring accurate colour through linear workflow. The disc includes 14 minutes of video plus reference screenshots. Requires: 3ds Max Licensing: Personal use

(less)
159
Sept
2012
Modeling - Character
Create an insectoid alien with DynaMesh
This issue, Scott Spencer combines DynaMesh and FiberMesh in ZBrush as he shows you how to sculpt an insectoid(more) alien. Requires: ZBrush 4R3

(less)
159
Sept
2012
Modeling - Character
Create a cute CG illustration
Discover how to model, pose, UV, texture, render and composite a character-based scene with Antony Ward's illustration(more) tutorial.

(less)
159
Sept
2012
Modeling - Character
Create an insectoid alien with DynaMesh
This issue, Scott Spencer combines DynaMesh and FiberMesh in ZBrush as he shows you how to sculpt an insectoid(more) alien. Click the link below to download Scott's accompanying files. (Internet connection required.) Requires: ZBrush 4R3 Licensing: Personal use

(less)
159
Sept
2012
Modeling - Character
Create a cute CG Illustration
Videos and project files for Antony Ward's character workshop: This issue, Antony Ward shows you how to create(more) characters with appeal in Maya. This disc includes 100 minutes of video from Antony, plus accompanying scene files. Requires: Maya Licensing: Personal use

(less)
159
Sept
2012
Animation - Rigging
Rigging Revealed
A 21-minute chapter from NewTek's Rigging Revealed for Lightwave 10 or 11, a comprehensive animation workshop(more) video for LightWave artists.

(less)
158
Aug
2012
2D Image Creation, Management and/or Editing
Photoshop Touch
Photoshop Touch is an excellent all-around package that makes working on the go a joy. Newcomers may take a short(more) while to get to grips with the tool locations, but it's an enticing app, especially for the price.

(less)
158
Aug
2012
3D Modeling and Sculpting
123D Sculpt
123D Sculpt is a great app for concepting on the move, with a useable selection of tools and an innovative method(more) for texturing. Thoughtful design and links to community galleries are nice touches.

(less)
158
Aug
2012
2D Image Creation, Management and/or Editing
Photoshop Extended (version #CS6)
Although not a 3D powerhouse, the additional tools have uses. Along with the new interface and extra tool options,(more) Photoshop Extended CS6 is a powerful and usable image editor.

(less)
158
Aug
2012
Video Editor and/or Compositor
After Effects (version #CS6)
With 3D camera tracking, feathered masks and raytracing, you never have to leave After Effects CS6 to finish a(more) complex job.

(less)
158
Aug
2012
Animation - Rigging
How can I use IK and bones to rig a chained weapon?
158
Aug
2012
Rendering - Textures and/or Materials
How do I create a metallic car paint using V-Ray CarPaint Materials
158
Aug
2012
2D Texture Creation and/or Editing
What's the best way to blend normal maps?
158
Aug
2012
Modeling - Textures and/or Materials
How do I make glass surfaces look real rather than just transparent?
158
Aug
2012
Modeling - Character
Tips and Tricks for organic modeling
Improve your creatures and characters with expert advice on creating organic models from Glen Southern
158
Aug
2012
Modeling - General
Build a steampunk model in Maya
This issue, Patrick Finn takes inspiration from steampunk to show you how to create an ornate model. Requires:(more) Maya Licensing: Personal use

(less)
158
Aug
2012
Modeling - General
Build surfaces in Lightwave
Lightwave
This issue, Andrew Comb presents techniques for creating complex, lighting-friendly surfaces in LightWave.(more) Requires: LightWave Licensing: Personal use

(less)
158
Aug
2012
Animation - Dynamics (Hard Body)
Understand rigid body dynamics
In this issue's Fundamentals, Mike Griggs introduces the basics of creating physics- based simulations. Requires:(more) Any major 3D software Licensing: Personal use

(less)
158
Aug
2012
Modeling - Hair
Create fur with FiberMesh
This issue, Daniel Bystedt shows you techniques for adding and grooming hair to sculpts in ZBrush. Requires:(more) ZBrush 4R3 Licensing: Personal use

(less)
158
Aug
2012
Modeling - Hair
Create fur with FiberMesh
127 minutes of videos for Daniel Bystedt's ZBrush hair and fur workshop: The disc includes his videos, and(more) you can download a project file. (Internet connection required.) Requires: ZBrush 4R3 Licensing: Personal use

(less)
158
Aug
2012
Modeling - General
Digital-Tutors: Model Curved Surfaces in 3D Studio Max
Curved surfaces will show any geometric irregularities, so you need to be extra careful when creating them. Digital-Tutors(more) explains.

(less)
158
Aug
2012
Modeling - General
Digital-Tutors: Model Curved Surfaces in 3D Studio Max
72 minutes of 3ds Max training from Digital-Tutors: In this complete video from the leading online training(more) library Digital-Tutors, Justin Marshall shares techniques for preserving accurate forms as you model curved surfaces. Requires: 3ds Max Licensing: Personal use

(less)
157
Jul
2012
Hardware - Computer
Boston Venom 2000-7T
Boston's Venom 2000-7T balances fast rendering with quick graphics acceleration to provide a system that performs(more) well on both fronts.

(less)
157
Jul
2012
3D Motion Tracking
Mocha Pro (version #3)
A strong release, with both some major new features and tweaks to the GUI that make it powerful and easy to work(more) with.

(less)
157
Jul
2012
3D Visualization - Previsualization
VRED Essentials (version #6)
If a progressive renderer and full control over your image are what you're looking for, then PI-VR's VRED Essentials(more) 6.0 is the perfect solution.

(less)
157
Jul
2012
Animation - Rigging
How do I rig an insect in Cinema 4D R13?
157
Jul
2012
VFX - Animation
How can I procedurally generate a crack creeping up a wall?
157
Jul
2012
Modeling - UV Projections
How can I quickly UV a head model in Maya?
157
Jul
2012
VFX - Hair Simulation
How can I create a thatched roof for a beach hut with Maya Hair?
157
Jul
2012
Modeling - Game Asset Development
Generate more effective level of detail models
This issue, Antony Ward offers tips for applying level-of- detail principles to your game models. The disc includes(more) his full-size screenshots. Requires: Maya Licensing: Personal use

(less)
157
Jul
2012
Animation - Motion Graphics
Animate a logo sequence in Cinema 4D
This issue, Nejc Polovsak shows you how to create a disintegrating logo sequence in Cinema 4D. Requires: Cinema(more) 4D Licensing: Personal use

(less)
157
Jul
2012
Animation - Motion Graphics
Animate a logo sequence in Cinema 4D
This issue, Nejc Polovsak shows you how to create a disintegrating logo sequence in Cinema 4D. The disc includes(more) his 41 minute video and scene files. Requires: Cinema 4D Licensing: Personal use

(less)
157
Jul
2012
Modeling - Landscapes
Create a realistic off-road scene
In this issue's Fundamentals, Mike Griggs explains how to simulate an off-road driving scene.
157
Jul
2012
Modeling - Landscapes
Create a realistic off-road scene
modo
In this issue's Fundamentals, Mike Griggs explains how to simulate an off-road driving scene. The disc includes(more) his 13 minute screen-capture video for a more in-depth look at the techniques he uses. Requires: modo Licensing: Personal use

(less)
157
Jul
2012
VFX - Volumetric Effects
Create dust cloud effects
This issue, Ola Madsen shows you how to reproduce a dust cloud effect in Softimage. Requires: Softimage Licensing:(more) Personal use

(less)
157
Jul
2012
VFX - Weather
Make a splash with raindrops
This issue, The Neighbourhood's Stuart Dearnaley presents his workflow for adding rain effects to your scene.(more) Requires: 3ds Max Licensing: Personal use

(less)
157
Jul
2012
VFX - Weather
Make a splash with raindrops
This issue, The Neighbourhood's Stuart Dearnaley presents his workflow for adding rain effects to your scene.(more) The disc includes almost 55 minutes of video and scene files. Requires: 3ds Max Licensing: Personal use

(less)
157
Jul
2012
3D Visualization - Previsualization
VRED Essentials Trial (Full version)
PI-VR's VRED Essentials is a real-time visualisation tool with a powerful render engine and a large selection(more) of photo-real materials. This trial licence works until 31 August. See the magazine for details and important installation notes. Requires: Windows Licensing: Personal use

(less)
156
Jun
2012
Hardware - Computer
Armari Magnetar X32-AW1275D4 (3DW)
Armari Magnetar X32 combines twin superfast eight-core processors with decent graphics and a feature rich bespoke(more) workstation chassis.

(less)
156
Jun
2012
Hardware - Computer
Workstation Specialists WS 2850
The Workstation Specialists WS2850 shows the huge promise of Intel's new Xeon processors, with scorchingly fast(more) rendering performance.

(less)
156
Jun
2012
Plugin
Ikinema Action 2 for Maya (version #2)
Ikinema Action 2 addresses the major drawbacks of the first release and adds new features to keep this plug-in(more) going from strength to strength. While it's not a one-stop shop for all things animation, it deserves a key place in your pipeline.

(less)
156
Jun
2012
3D Modeling, Animation and Rendering
modo (version #601)
The new features round out an already impressive application. With version 601, mode has truly come of age.
156
Jun
2012
3D Modeling, Animation and Rendering
Lightwave (version #11)
Newtek
Lightwave has long been a strong contender, but it previously remained and undergod. Version 11 should not be(more) discounted and makes for a refreshingly good upgrade.

(less)
156
Jun
2012
VFX - Fluid Simulation
How do I make a wave without using a displacement map?
156
Jun
2012
VFX - Fluid Simulation
How do I simulate an ocean and create a shader for it?
156
Jun
2012
Workflow and Efficiency
How do I configure Z-Brush to fit my specific workflow?
156
Jun
2012
Animation - Dynamics (Hard Body)
How can I animate falling Dominoes in Blender 2.6?
156
Jun
2012
3D Game Creation
Animation Tips for game artists
This issue, Antony Ward offers 16 animation tips for games artists. The disc includes his full-size screenshots.(more) Requires: Maya Licensing: Personal use

(less)
156
Jun
2012
Workflow and Efficiency
Manage scenes more efficiently
Speed up your workflow by handling scene data with containers in 3D Studio Max. Paul Hatton explains.
156
Jun
2012
Workflow and Efficiency
Manage scenes more efficiently
This issue, Paul Hatton helps you manage your 3ds Max scenes using containers. This disc includes his 12 minute(more) video tutorial and screenshots. Requires: 3ds Max Licensing: Personal use

(less)
156
Jun
2012
Modeling - Landscapes
Build an epic scene in Vue
This issue, Conrad Allan helps you build epic landscapes by combining Vue and World Machine. Requires: Vue,(more) World Machine Licensing: Personal use

(less)
156
Jun
2012
Animation - Character
Automate secondary animation in Maya
Antony Ward explains how to add movement to the Grim Reaper's cloak by using hair and blend shapes to animate(more) joint chains.

(less)
156
Jun
2012
Animation - Character
Automate secondary animation in Maya
Almost one hour (59 minutes and 56 seconds to be exact) of videos and scene files for Antony Ward's secondary(more) animation workshop: This issue, Antony Ward shows you how to add life to your scenes with secondary animation. Requires: Maya Licensing: Personal use

(less)
156
Jun
2012
Lighting
Exterior Rendering Techniques with mental ray and 3D Studio Max
3D Studio Max, mental ray
On-line training specialist Dgital-Tutors helps you to create realistic outdoor lighting for your scenes.
156
Jun
2012
Lighting
Exterior Rendering Techniques with mental ray and 3D Studio Max
3D Studio Max, mental ray
Complete 3ds Max project from Digital-Tutors containing over 83 minutes of video instruction: Kyle Green's videos(more) show you how to light an outdoor scene using physically accurate lighting behaviour. Requires: 3ds Max 2012 Licensing: Personal use

(less)
155
May
2012
Plugin
Reality 2
Daz Studio
Plugging into a real-world light renderer like LuxRender via Reality can help you take your renders a notch further.
155
May
2012
Hardware - Input
3DConnexion SpaceMouse Pro.
Offers major benefits to productivity and comfort, and the lag in the Mac version's features is noticeable but(more) negligible.

(less)
155
May
2012
Hardware - Input
Wacom Intuos 5 touch M
Instant usability, excellent ergonomics and some intuitive extra features make the new Intuos5 a worthy upgrade(more) or new purchase.

(less)
155
May
2012
Animation - Dynamics (Hard Body)
How do I simulate a demolition ball using 3D Studio Max and MassFX?
155
May
2012
Animation - Scripting
How can I make one object move another without using dynamics?
155
May
2012
Animation - Dynamics (Hard Body)
How do I place objects dynamically?
155
May
2012
Rendering - Non photorealistic
What options are there for rendering a wireframe in Maya?
155
May
2012
3D Motion Tracking
Track CG into video footage.
Mike Griggs explains how to use PFMatchit that simplifies the once murky process of 3D tracking to produce truly(more) professional results.

(less)
155
May
2012
Modeling - Character
Create a realistic model of the eye.
This issue, Mike Griggs shows you how to model an eye and apply realistic textures. Requires: Any modelling(more) software Licensing: Personal use

(less)
155
May
2012
Modeling - Character
Create a realistic model of the eye.
Mike Griggs' 15 minute video for his guide to eye modelling: This issue, Mike Griggs shows you how to model(more) an eye and apply realistic textures. The disc includes a video showing Mike's texturing stage in Photoshop and Cinema 4D but can be applied to any modelling software Licensing: Personal use

(less)
155
May
2012
Animation - Particles
Create crowds with instanced particles.
This issue, Patrick Finn shows you how to create a swarm of ants in Maya using instanced particles. Requires:(more) Maya Licensing: Personal use

(less)
155
May
2012
Animation - Particles
Create crowds with instanced particles.
Watch over 53 minutes of videos for Patrick Finn's ant swarm project: This issue, Patrick Finn shows you how(more) to create a swarm of ants in Maya using instanced particles. Requires: Maya Licensing: Personal use

(less)
155
May
2012
Modeling - Character
Model a superhero character in Cinema 4D
This issue, Glen Southern shows you how to sculpt a heroic figure in Cinema 4D starting from a 2D sketch.
155
May
2012
3D Model Collection
Victoria 5 Poses

(10 files)
Daz Studio
Extend your Victoria 5 library with these 10 poses, provided courtesy of Daz Productions. Requires: Daz Studio,(more) Victoria 5 Licensing: Commercial use

(less)
155
May
2012
Modeling - Character
Digital-Tutors: Creature Creation
Complete ZBrush project from Digital-Tutors: Justin Marshall's videos show you how to sculpt a creepy creature(more) and learn new skills. Over 72 minutes of training videos are on this disc; click the Download links to get the project files. (Internet connection required.) Requires: ZBrush 4 Licensing: Personal use

(less)
154
Apr
2012
Animation - General
25 Top Tips on Animation
Want to take your animation to the next level? Improve your techniques with these insider tips and guiding principals(more) from leading professionals, past and present.

(less)
154
Apr
2012
Plugin
Monsters GT 7 for After Effects
With original effects, organic looks and great depth of control, Monsters GT 7 provides creative control for a(more) low price.

(less)
154
Apr
2012
Plugin
MentalCore (version #1)
MentalCore resolves common render workflow problems and puts mental ray integration on another, better level.
154
Apr
2012
Renderer - External Plugin or Application
Keyshot (version #3)
Keyshot is an absolute doddle to use, and it produces lovely renders, but it relies on models that have been carefully(more) organized.

(less)
154
Apr
2012
Rendering - Multi-Pass Rendering
What's the fastest way to create a depth-of-field effect using 3D Studio Max?
154
Apr
2012
Animation - 2D Layers in 3D Space
How do I animate a shaped transition in After Effects?
154
Apr
2012
Animation - Rigging
Can I use a spline to control my bones?
154
Apr
2012
Modeling - Topology
How do I retopologise a DynaMesh head sculpt in Z-Brush
154
Apr
2012
Animation - Rigging
20 character rigging tips for game artists
Rigging brings your character's skeleton to life. Antony Ward shares his tricks for making the process easier(more) and creating optimal workflows.

(less)
154
Apr
2012
Modeling - UV Projections
Projection Mapping in modo
modo
This issue, Mike Griggs explains how you can benefit from projection maps in modo. Visit the 3D World website(more) to download his scene files and watch his video tutorial. Requires: modo 501 Licensing: Personal use

(less)
154
Apr
2012
Animation - Rigging
Rig Tank Tracks in Maya
This issue, Antony Ward explains how to rig a set of tank tracks in Maya - perfect for everything from military(more) vehicles to cute robots. Visit the 3D World website to watch his video and download scene files. Requires: Maya Licensing: Personal use

(less)
154
Apr
2012
Animation - Lip Syncing
Create and use phneme libraries
This issue, Alex Telford shows you how to create phoneme expressions for animating speech in your characters.(more) Requires: Blender Licensing: Personal use

(less)
154
Apr
2012
Modeling - Textures and/or Materials
Model and texture a hand
This issue, Mike Griggs shows you how to model a hand, using principles that apply to any subdivision modelling(more) toolset. The disc includes a video showing Mike's full workflow. Requires: Any modelling software Licensing: Personal use

(less)
154
Apr
2012
2D Texture Collection
Photosculpt Textures

(29 files)
Photosculpt
Sample textures created with Photosculpt Textures 2: Photosculpt Textures 2 enables you to create tillable high-res(more) textures from your own photos. The software is free for non- commercial use. The disc includes a sampler of 29 textures made with the software, all with diffuse, bump, displacement, AO and normal maps. Format: JPEG Licensing: Commercial use

(less)
154
Apr
2012
Renderer - Rendering and/or visualization application
Discover V-Ray 2.0
Explore V-Ray 2.0 with over 47 minutes of video guides and tutorials: Chapters include V-Ray 2.0 Hair and Fur(more) shading, V-Ray 2.0 SP2 improvements, V-Ray Car Paint, V-Ray Light Select, and V-Ray MultiSub Tex. Requires: V-Ray 2.0 Licensing: Personal use

(less)
153
Mar
2012
Missing Issue
Missing Issue
153
Mar
2012
Missing Issue
Missing Issue
152
February
2012
Hardware - Computer
Workstation Specialists WS-M1510
The WS-M1510 narrows the gap between portable and desktop with modeling power to match many office-bound systems,(more) although you will pay for the privilege.

(less)
152
February
2012
Hardware - Input
Wacom Inkling
The Inkling is a great idea, but it's sploit by a poor pen and a workflow no faster than existing pen and paper(more) sketching methods.

(less)
152
February
2012
3D Visualization - Previsualization
iClone5 Pro (version #5)
A speedy solution for pre-viz but hampered by limited content options, basic render settings, and lack of true(more) 64-bit support.

(less)
152
February
2012
Rendering - Textures and/or Materials
How can I exclude object reflection and refraction?
152
February
2012
Rendering - Camera Effects
How can I get rid of the CG look?
152
February
2012
Animation - Dynamics (Soft Body)
How can I get soft bodies in 3D Studio Max 2012?
152
February
2012
Animation - Splines
How do I grow an object such as a plant over time?
152
February
2012
Modeling - Landscapes
Make better landscapes for arch-viz projects
Simon Moir takes you through the process of modeling and texturing an easily modified procedural terrain based(more) on survey data

(less)
152
February
2012
Animation - Particles
Creating nebulae and galaxies
Mike Griggs shows you how to generate, render and composite gaseous features for your space epics using layered(more) particle systems.

(less)
152
February
2012
Fluid simulation
15 tips for Realflow 2012
Realflow
Editing fluid simulations is much more intuitive and far less time-consuming in Realflow 2012. Florian Koebisch(more) introduces you to the new features

(less)
152
February
2012
Fluid simulation
Create a fire and water scene
Andrew Price shows you how to create flame and fluids separately in Blender, and then bring them together to give(more) the appearance of interaction.

(less)
152
February
2012
Modeling - Textures and/or Materials
Use double sided materials in modo
modo
Yazan Malkosh's sample scene files for his modo workshop: This issue, Yazan Malkosh guides you through setting(more) up a double- sided object with two materials. The disc includes sample scene files. Requires: modo 501 Licensing: Personal use

(less)
152
February
2012
Modeling - Hair
modo Fur Tutorial
modo
Rodrigo Gelmi's video and sample scene for his fur workshop: This issue, Rodrigo Gelmi shows how he added the(more) fur to his stunning lion render. The disc contains a simple sample file and a 6:53 minute screen-capture video. Requires: modo Licensing: Personal use

(less)
152
February
2012
VFX - Natural Phenomena
Digital Tutors: Complete Overview of Maya Oceans, Locators and Wakes
Complete video providing almost 76 minutes of training: Overview of Maya Ocean Locators and Wakes: This issue's(more) complete video course, comes from the popular training library Digital-Tutors, which offers hundreds of hours of training for a single subscription price. Format: MP4 Licensing: Personal use

(less)
151
Jan
2012
Hardware - Computer
Wired2-3D Ultima
Wired2Fire has taken a confident first step into the workstation market with a solid performer at a competitive(more) price.

(less)
151
Jan
2012
Hardware - Computer
Scan 3XS 4U
Scan
The 3XS 4U's core components offer good performance and the chassis is an excellent solution if space is an issue,(more) but the extra SSD pushes up the price.

(less)
151
Jan
2012
Plugin
3D Automated Motion Systems (version #2.5)
AMS is rich, multl-faceted system and the motion seems to match its intended target consumer. It's well worth(more) a look if you're in the business of serious animation.

(less)
151
Jan
2012
Animation - Character
Poser Pro (version #2012)
It would have been nice to see more general scene-building improvements in this lastest version of Poser Pro,(more) but power animators, illustrators, content creators and dabblers will all find a few new features to please each of them.

(less)
151
Jan
2012
Animation - Character
Poser (version #9)
With the latest version, Smith Micro continues to refine Poser's interface and core performance, while providing(more) a measured release of new functionality.

(less)