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Issue | Media | Asset | Category | Title | Vendor/Format | OS | Description |
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104 Jun 2008 |
Animation - Motion Capture Data |
Audiomotion mocap files (20 files) |
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104 Jun 2008 |
Audio Editor and/or Collection |
aXYZ design sound files (2 files) |
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104 Jun 2008 |
2D Animation |
Dosch Design - Animated Backgrounds (5 files) |
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104 Jun 2008 |
2D HDRI Collection |
Dosch Design - HDRI (3 files) |
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104 Jun 2008 |
3D Model Collection |
Turbo Squid Model Collection (6 files) |
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104 Jun 2008 |
2D Texture Collection |
Turbo Squid Texture Collection (5 files) |
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104 Jun 2008 |
3D Landscapes |
Creating an Asian Temple |
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104 Jun 2008 |
Animation - Particles |
The fundamentals of sprite rendering in Maya |
The 26-minute Maya tutorial deals with the subject of sprite rendering of particles, an incredibly efficient and… (more) powerful method for designing effects. When particles are set to sprites, an image or sequence (with transparency) can be mapped onto the individual particles. As any image can be used, the possibilities are almost endless: snowflakes, optiFX, smoke, fog, dust, fire, splashes, flying birds, dust hits, and so on. Shader set-up and managing PP attributes (spriteNum, spriteScale, spriteTwist, lighting) are also discussed in the tutorial. (less) |
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104 Jun 2008 |
Animation - Textures/Materials/Shaders |
How do I make an object rust over time? |
Lightwave |
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104 Jun 2008 |
Texturing - Procedural Texture Creation |
How can I create a realistic CD texture? |
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104 Jun 2008 |
Texturing - Procedural Texture Creation |
How do you create an iridescent metal? |
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104 Jun 2008 |
Animation - Rigging |
How can I rig aircraft landing gear? |
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104 Jun 2008 |
Modeling - Textures and/or Materials |
How do you create the ripples on a vacuum cleaner hose? |
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104 Jun 2008 |
Motion Graphics |
How can I use Fusion to create motion graphics elements for title sequences? |
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104 Jun 2008 |
Modeling - Camera Mapping |
How can I get my camera mapping projection to line up with my geometry? |
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104 Jun 2008 |
Modeling - General |
How can I space objects equally around a circle without having to place them manually? |
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104 Jun 2008 |
VFX - Object Interactions |
How can I make a 3D UFO interact with objects in live footage? |
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104 Jun 2008 |
Texturing - Procedural Texture Creation |
How can I add ambient occlusion to every object in a scene without replacing each material? |
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104 Jun 2008 |
VFX - Hair Simulation |
Wash and Dry |
Robert Magee explains how to use Houdini to simulate fur as it's made wet and becomes dry again. |
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104 Jun 2008 |
Industry - Video and Film |
50 VFX Tips |
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104 Jun 2008 |
Industry - Video and Film |
The A-Z of VFX |
A handy glossary of VFX terms used throughout the "50 VFX Tips" article. |
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104 Jun 2008 |
Book/DVD |
High Resolution 3D Vehicle Illustration |
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104 Jun 2008 |
Book/DVD |
The Obelisk: Ergonomics of Science Fiction Modelling |
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104 Jun 2008 |
Book/DVD |
FumeFX Essentials |
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104 Jun 2008 |
Book/DVD |
Compositing Visual Effects |
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104 Jun 2008 |
3D Modeling, Animation and Rendering |
Maya 2008 Extensions |
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104 Jun 2008 |
Renderer - Rendering and/or visualization application |
Artlantis Studio (version #2) |
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104 Jun 2008 |
3D Visualization - Previsualization |
Antics (version #3) |
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104 Jun 2008 |
Video Editor and/or Compositor |
Nuke (version #5) |
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104 Jun 2008 |
Hardware - Computer |
Xtreme 770-T9300 |
Rock |