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Filters: issue->122

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Issue Media Asset Category Title Vendor/Format OS Description
122
Nov
2009
3D Model Collection
Poser World Assets - Model and Scene Collection

(13 files)
Poser World has provided 13 model assets worth over $250 for use in Poser - including the Blue Jeans Construction(more) Kit, Casual set 1 for Michael 3, City Girl for Victoria 4, Dawn for Victoria 4, Delivery Bike, Department Store Scene, Football USA for Michael 4, French Village Corner, Martinique for Stephanie 3, New York Town House, Ops Room with Portal, Pilot Style Sunglasses, and a Pool Table Set. Each includes textures.

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122
Nov
2009
2D Texture Collection
Poser World Assets - Texture Collection

(6 files)
15th and 16th Century Fabric and Tapestry Seamless Photo Texture Set 1. A collection of 6 seamless textures of(more) tapestry including bump and normal maps.

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122
Nov
2009
3D Model Collection
Arte-3D Lear Jet model

(1 file)
Included on this issue's CD is a mid-poly model of a Learjet 45 airplane without wheels. The model is provided(more) in MAX format and is worth $50. It also includes V-Ray materials and is ready to place in a scene and render. The lighting and rendering setup is not included. For: 3ds Max, V-Ray Licensing: Commercial use

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122
Nov
2009
3D Model Collection
aXYZ design Model: Lear Jet

(1 file)
In the folder is a high-quality rigged woman from aXYZ design's new Evolution 2 series, which includes a selection(more) of characters rigged for use in 3ds Max. Licensing: Commercial use

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122
Nov
2009
3D Model Collection
3dO2.com Model: Maserati Car

(1 file)
On this disc is a high-quality model of a Maserati 3200GT worth $79. The model is provided in LWO format and(more) accompanies this issue's 10-Minute Tutorial in the magazine. Licensing: Commercial use

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122
Nov
2009
3D Model Collection
IR-Ltd Model: Young Women

(1 file)
MAX, LWO, ZTL
0 This issue's disc includes a brand new and highly detailed model of a young woman. The model is supplied in(more) ZBrush, MAX and LightWave formats and is worth 75. Licensing: Commercial

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122
Nov
2009
Animation - Motion Capture Data
Centroid Mocap Data Collection

(11 files)
On this issue's disc is a selection of mocap moves data files in BVH and FBX format. The samples are taken from(more) a selection of categories from Centroid's library and include; Armed Combat, Unarmed Combat, Deaths, Emotes, Horse, Locomotion, Monks, Pirate, Sports Music Crowd, Parklife, and Volleyball. For: Animation software able to import BVH or FBX Licensing: Commercial use

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122
Nov
2009
2D HDRI Collection
3SIX0 HDRI Image

(1 file)
The HDR file provided on the disc of an interior stone room is offered for use with this issue's Houdini shaders(more) tutorial, but you can also use it in HDR-compatible render engines such as V-Ray, mental ray and Maxwell Render. Licensing: Commercial use

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122
Nov
2009
2D Texture Collection
Environment Textures samples

(60 files)
This issue's disc includes 60 high-res textures for use in your projects. 40 of the textures include bump maps(more) and 20 are seamless. The seamless textures include dirt, ground, wood, stone, pebbles, lawn and leaves. The non-seamless textures are in the categories of metal, facades, asphalt, brick, concrete, gravel, and moss. All files are provided in JPEG format. Licensing: Commercial use

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122
Nov
2009
Audio Editor and/or Collection
SoundScalpel Sound FX

(63 files)
On the disc is a selection of 63 useful airports and construction sounds and noises for games and other multimedia(more) projects, provided in WAV format. Licensing: Commercial use

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122
Nov
2009
Modeling - Character
Gnomon Workshop Video Clip from "Character Design and Modeling for Next-Gen Games with Vitaly Bulgarov"
This disc includes a 13-minute extract from 'Character Design and Modeling for Next-Gen Games' with Vitaly Bulgarov.(more) In the complete video, Vitaly walks you through his process for creating highly detailed organic-mech characters using Softimage, ZBrush and Photoshop. Vitaly explains his 2D/3D concept design process, then shows he creates clean meshes within Softimage, as well as the sculpting process in ZBrush. Licensing: Learning use only

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122
Nov
2009
Animation - Character
Animate a Spider Walk Cycle
This issue, CG artist Adam Benton guides you through the process of animating a walk cycle for a spider in Cinema(more) 4D, explaining principles you can readily apply to other models. The disc includes full-sized screenshots, project files and video walkthroughs. For: Cinema 4D Licensing: Personal use

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122
Nov
2009
Texturing - Procedural Texture Creation
Building a shader system in Houdini
This issue, Axis Animation's Nicholas Pliatsikas introduces you to expert techniques for building versatile(more) shaders in Houdini. The disc includes full-sized screenshots, project files and video walkthroughs. The latest build of Houdini is recommended. For: Houdini Licensing: Personal use

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122
Nov
2009
Animation - Character
Perfect Timing
In our regular series of tutorials on the fundamentals of CG, Weta Workshop's Steve Lambert explains how to(more) apply Disney's 12 classic principles of animation to 3D work. This issue, Steve looks at the sixth of those principles: applying slow in and slow out. This disc includes scene files and video examples showing the principles in action. For: Maya Licensing: Personal use

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122
Nov
2009
Texturing - Procedural Texture Creation
Tonal Balance
This issue, Blender developer Campbell Barton presents a script used for creating ambient occlusion-style effects(more) without the memory overheads. You can find the fully annotated script and sample scene files showing it in use on the disc this issue. For: Blender Licensing: Personal use

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122
Nov
2009
Animation - Expressions
Drive my Car
Lightwave
This issue, Sean Joseph shows you how to apply expressions in LightWave 3D to control the movement of the steering(more) wheel and car wheels, with the help of a Maserati 3200 GT model from 3d02.com. You can find the final project file and Sean's supporting video tutorial via the link below. The original model can be found in the Resources section of the disc. For: LightWave 3D Licensing: Personal use

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122
Nov
2009
2D Image Creation, Management and/or Editing
10 Tips for bringing architecture to life
This issue, Neoscape art director Gus Captote shares 10 ways to improve your architectural renders in Photoshop.(more) The disc includes full-sized versions of the images included in the magazine. For: Photoshop Licensing: Personal use

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122
Nov
2009
Texturing
How do I make a petal texture?
Gimp
122
Nov
2009
Modeling - Skinning
Can you control the weights in a weight map with another object?
122
Nov
2009
2D Image Creation, Management and/or Editing
How can I add more depth to a sky replacement?
122
Nov
2009
Animation - Textures/Materials/Shaders
How do I animate a sheet of ice cracking?
122
Nov
2009
Animation - Textures/Materials/Shaders
How can I create raindrops on a window pane without raytracing?
122
Nov
2009
2D Animation
Can I automate the animation of a HUD?
122
Nov
2009
Texturing
How can I get my displacement maps to render correctly?
122
Nov
2009
Program Integration - Animation
How do I create multiple-part objects from a single point cache or Mr. Proxy?
122
Nov
2009
3D Modeling, Animation and Rendering
DAZ Studio 3.0 Advanced (version #3)
Major shader and scripting capacities take DAZ Studio 3.0 Advanced to a whole new level, discovers Cirstyn Bech-Yagher.
122
Nov
2009
Modeling - Character
Poser (version #8)
If you thought that Smith Micro was going to let Poser falter against DAZ's concerted onslaught, guess again.(more) Mat Broomfield reveals the new features of the revamped figure-posing tool.

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122
Nov
2009
Presentation and/or Web Authoring Tool
Swift 3D (version #6)
The sixth edition of Electric Rain's popular 3D-to-Flash package is quick to learn and feels smooth to use, says(more) Simon Cornish

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122
Nov
2009
Asset Management Software
Flow (version #1)
Gridiron's visual asset management system is precisely the sort of thing you never knew you needed, says Steve(more) Jarratt

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