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Issue Media Asset Category Title Vendor/Format OS Description
123
Dec
2009
3D Modeling, Animation and Rendering
Shade 8 Professional (version #8.5) (Full version)
Shade Professional is a 3D modelling, rendering and animation suite that makes it easy to create striking models(more) with natural 3D curves that are easy to modify, transform and animate. Online registration is required to use this software. Please click Registration for full instructions. instructions.

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123
Dec
2009
3D Model Collection
Sci-fi content from DAZ Productions

(4 files)
Sci-fi content from DAZ Productions: DAZ Productions provides high-quality digital 3D content and software at(more) affordable prices. This issue, the disc includes the models Generic Sci-Fi Corridor, Sci-Fi Crates 'n Containers and The Core, together worth almost $40. For: DAZ Studio and Poser Licensing: Commercial use Licensing: Commercial use

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123
Dec
2009
3D Model Collection
TurboSquid USS Gato submarine

(1 file)
A high-quality model of a USS Gato submarine from TurboSquid: TurboSquid is one of the leading online marketplaces(more) for 3D assets, providing a huge collection of 3D models and textures. On the disc this issue is the high-resolution fully detailed and textured Submarine USS Gato model, created by 3d_molier. The model accompanies this issue's 10-Minute Tutorial. For: Various; see magazine for details Licensing: Licensed for commercial use

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123
Dec
2009
3D Model Collection
Vanishing Point Vincent Parker Model

(1 file)
An optimised Poser figure from Vanishing Point created especially for animators: Vanishing Point is a multinational(more) 3D production company, specialising in building, texturing and rigging models, animation, video and film production, corporate design and graphics. Included in the folder is Vincent Parker, an optimised Poser figure created especially for animators. Created in 3ds Max, ZBrush and Poser, the figure is a fresh concept in Poser characters. For: Poser Licensing: Commercial use

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123
Dec
2009
2D Texture Collection
TextureSpace Texture Collection

(15 files)
15 high-quality textures (up to 3008x2000) from TextureSpace: This issue's disc includes 15 high-resolution,(more) tileable textures for use in urban environments (concrete, bricks and industrial). Licensing: Commercial

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123
Dec
2009
Audio Editor and/or Collection
SoundScalpel Sound FX

(12 files)
12 audio clips for games and multimedia: On the disc is a selection of 12 useful alien and spaceship sounds and(more) noises for games and other multimedia projects, provided in WAV format. Licensing: Commercial use

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123
Dec
2009
Texturing
Gnomon Workshop Video Clip from 'Hard Surface Shading and Texturing' with Neil Blevins
Learn shading and texturing techniques with this Gnomon Workshop video clip: This disc includes a 11:42 minute(more) extract from 'Hard Surface Shading and Texturing' with Neil Blevins. In the complete video, Neil introduces his pipeline for shading and texturing hard surface models. This pipeline can be applied to any high-res model, such as models for photoreal effects work, animated feature films, ride films or videogame cinematics. Licensing: Learning use only

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123
Dec
2009
3D Modeling
The Making of the District 9 Dropship
modo
Supporting files for Dan Prentice's modo workshop based on a model from District 9: This issue Dan Prentice,(more) a visual effects artist at The Embassy, takes you through his work on one of the CG models made for the recent film District 9. The disc includes turntable animations and orthographic reference material, as well as screenshots from the magazine. For: modo Licensing: Personal use

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123
Dec
2009
Lighting
Create a stunning interior scene.
Supporting files for this issue's Shade architecture tutorial: This issue, freelance architectural visualisation(more) artist Juan Manuel Bautista Hoepfner shows you how to create and render a scene using Shade Professional, included on this disc. The disc includes scene files and screenshots. You can download supporting videos from the link provided below. For: Shade Licensing: Personal use

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123
Dec
2009
Animation - Character
Feel the Flow
Scene files and video examples for Steve Lambert's guide to classic animation: In our regular series of tutorials(more) on the fundamentals of CG, Weta Workshop's Steve Lambert explains how to apply Disney's 12 classic principles of animation to 3D work. This issue, Steve looks at the use of arcs in character animation. This disc includes scene files and video examples showing the principles in action. For: Maya Licensing: Personal use

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123
Dec
2009
Animation - Scripting
Walk the Dinosaur
The complete annotated script and sample scene files for this issue's Script Doctor: This issue, Sony Imageworks(more) pipeline TD Firat Enderglou shares his script for working with quick selection sets in Maya. You can find the fully annotated script and sample scene files showing it in use on the disc this issue. For: Maya Licensing: Personal use

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123
Dec
2009
Animation - Particles
Full speed ahead
Full supporting files for Adam Benton's guide to animating a submarine: Each issue, 3D World helps you get more(more) from the assets provided on the disc. This issue, Adam Benton shows you how to animate a torpedo launch in Cinema 4D using the Submarine USS Gato model, provided on the disc courtesy of TurboSquid. Adam's scene files and video tutorial are on the disc. The original model can be found in the Resources section of the disc. For: Cinema 4D Licensing: Personal use

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123
Dec
2009
Texturing
How do I use more than one bump map in a shader?
123
Dec
2009
Modeling - Architectural
How do I create a hip roof?
123
Dec
2009
2D Animation
How can I simulate an object filling with water?
123
Dec
2009
Animation - Constraints
How do you change the color of an object based on its distance from another object?
123
Dec
2009
Modeling - Cloth, fabrics and/or clothing
How do I fit clothes made for one figure onto another?
123
Dec
2009
Animation - Deformations
How do I deform a fish moving on a path?
123
Dec
2009
Modeling - Object Replacement or Proxies
How can I instantly generate trees from a planting plan?
123
Dec
2009
Animation - Constraints
How do I create objects with fixed constraints without using IK?
Lightwave
123
Dec
2009
Animation - Character
The Direct Approach
If you like the idea of character animation, but can't be bothered with all the rigging, this free-to-download(more) moviemaking tool from start-up company Muvizu might be just what you've been looking for.

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123
Dec
2009
Rendering - Non photorealistic
Recreate natural media in Lightwave 3D.
Lightwave
Cinematographer Isaac Botkin explains his technique for emulating the Impressionists with seven simple steps to(more) mastering the technique of painting with polygons.

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123
Dec
2009
Lighting
How to create light in an animated world.
Pixar Animation's Danielle Feinberg reveals how to create cinematic lighting using real-world techniques as employed(more) in the production of Wall-E.

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123
Dec
2009
3D Modeling and Sculpting
Z-Brush (version #3.5)
This update introduces an array of new brushes, tools and advanced workflows to the digital sculpting community,(more) says Scott Spencer.

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123
Dec
2009
Renderer - Rendering and/or visualization application
MachStudio Pro (version #1.2)
MachStudio Pro is not just an accelerated renderer, says Dan Ablan, it offers a new workflow along with finishing(more) capabilities.

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123
Dec
2009
Plugin
Particle Flow Tools: Box 2 (version #2)
Finally 3D Studio Max gets hardware accelerated particle dynamics. Pete Draper asks if it's worth the long wait(more) and the price.

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123
Dec
2009
Hardware - Computer
Workstation Specialists WS2112A
With six cores on each processor, James Morris finds the WS2112A packs plenty of rendering grunt for the money.