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Issue Media Asset Category Title Vendor/Format OS Description
125
Jan
2010
3D Model Collection
ShineFX Character Model: Mature Man

(1 file)
ZTL, OBJ, MAX
In the folder is a detailed 3D model of a mature man. The model is anatomically correct and is an accurate depiction(more) of how the body looks at age 70. It can be used for rendering in scenes, rigged and animated, or used for anatomy studies and is worth $80 NB: The model displays full-frontal nudity The model is supplied in ZTL, OBJ and MAX (3ds Max 9 and above) formats. Licensing: Commercial use

(less)
125
Jan
2010
3D Model Collection
DAZ Production Assets: Sea Creatures

(3 files)
This issue, the disc includes three sea creatures including a Bass, a Marlin and an Octopus, together worth(more) almost $35. For: DAZ Studio and Poser Licensing: Commercial use 9 and above) formats. Licensing: Commercial use

(less)
125
Jan
2010
3D Model Collection
TurboSquid Armed Cave Troll

(1 file)
On the disc this issue is a high-resolution fully detailed and textured armed cave troll model worth $149 and(more) created by 3DRivers. The model is provided in 3DS, C4D, MAX and OBJ formats and is from the Fantasy Creatures collection. Licensing: Licensed for commercial use

(less)
125
Jan
2010
2D Texture Collection
Bit Brush Texture Collection

(10 files)
This issue's disc includes ten high-resolution, tileable textures complete with bump and specular maps for use(more) in environments. Textures include: bark, barnacles, cloth, ivy, stone, pebble, sand, concrete wall, wooden fence and coral reef. Licensing: Commercial Use

(less)
125
Jan
2010
Audio Editor and/or Collection
SoundScalpel Sound FX

(9 files)
On the disc is a selection of nine useful horror related soundscapes for games and other multimedia projects.(more) The files are provided in WAV format. Licensing: Commercial use

(less)
125
Jan
2010
Texturing - Characters
Gnomon Workshop video clip from 'Character Texturing and Rendering: The Making of Jester, Volume Two'
This disc includes a 19-minute extract from 'Character Texturing and Rendering: The Making of Jester, Volume(more) Two' with Alex Alvarez. Alex explores different looks for the various components, settling on weathered leather, metal, cloth and skin. By layering, colour correcting and painting over photographic textures, Alex arrives at a photoreal result where each component has its own custom colour, bump and specular map. Licensing: Learning use only

(less)
125
Jan
2010
Modeling - Character
Create a model with character
Neil Roberts' masterclass for modelling and rendering a distinctive digital maquette in 3ds Max and Z-Brush that(more) can be used in a production setting.

(less)
125
Jan
2010
Stereoscopic 3D
Create a flexible stereo 3D rig in After Effects
Mediastation's Andy Davenport shows you how to build a flexible anaglyphic stereo 3D rig in After Effects.(more) Scene files, project footage and screenshots are on this disc. You can download a screen- capture video showing the full workflow via 3D World web-site. Licensing: Personal use

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125
Jan
2010
Modeling - Landscapes
Create a rich fantasy jungle
QuadSpinner's Dax Pandhi explains how you can create a dense jungle scene, inspired by the new movie Avatar, in(more) Vue 8 Infinite. Licensing: Personal Use.

(less)
125
Jan
2010
Animation - Character
Pick your moments
In our regular series of tutorials on the fundamentals of CG, Weta Workshop's Steve Lambert explains how to(more) apply Disney's 12 classic principles of animation to 3D work. This issue, Steve looks at how pacing your animation affects how the viewer perceives it when they watch it. This disc includes scene files and video examples showing the principles in action. For: Maya Licensing: Personal use

(less)
125
Jan
2010
Network Rendering Manager
Join the queue
modo
This issue, technical artist Fredrik Stenson shares his script for batch rendering in modo. You can find the(more) fully annotated script and installation instructions on the disc this issue. For: modo 301 or later Licensing: Personal use

(less)
125
Jan
2010
Modeling - Character
Brush up on your Z-Brush skills
This issue, Weta Workshop's Scott Spencer offers 10 tips for artists sculpting creatures in Z-Brush 3.5. The(more) disc includes reference images of the composition of the bust (see tip 1) and the layering of the Z-Brush render passes in Photoshop (see tip 8). For: Photoshop Licensing: Personal use

(less)
125
Jan
2010
Modeling - Skinning
The monster mash
This issue, Chris Ollis shows you how to skin a character model to prepare it for animation, using assets provided(more) on the disc courtesy of TurboSquid. Chris's scene files and video tutorial are on the disc. The original assets can be found in the Resources section of the disc. For: 3ds Max Licensing: Personal use

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125
Jan
2010
Rendering
How can I avoid crashes in mental ray renders?
125
Jan
2010
Animation - Dynamics (Cloth)
How can I animate a curve to dangle from one end?
125
Jan
2010
2D Texture Creation and/or Editing
What's the magic recipe for quickly making specular and bump maps?
125
Jan
2010
Modeling - Landscapes
How can I create landscape conforming castle walls and towers?
125
Jan
2010
Animation - Deformations
What's the best way to animate a melting object?
125
Jan
2010
Animation - Rigging
How do you set up stretchy bones for a cartoon arm rig?
125
Jan
2010
Animation - Dynamics (Hard Body)
How do I create falling leaves?
125
Jan
2010
Animation - Camera
How can I take control of camera shake without a plug-in?
Lightwave
125
Jan
2010
3D Modeling, Animation and Rendering
Cheetah3D (version #5)
This long awaited upgrade to an elegant Mac 3D application promises significant render speed increases.
125
Jan
2010
Motion Capture
Foundation Pro
This system makes setting up your own mocap studio easier than ever before, says Craig Crane.
125
Jan
2010
Renderer - Rendering and/or visualization application
Maxwell Renderer (version #2)
Next Limit's latest release introduces many new features, says Brian Looney, as well as welcome render speed improvements.
125
Jan
2010
Hardware - Computer
Workstation Specialists WS1400
Sporting Intel's new Core i5, does the WS1400 provide Core i7 performance for much less outlay?