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Issue Media Asset Category Title Vendor/Format OS Description
143
Jun
2011
2D Texture Collection
3Docean Textures

(73 files)
Eight texture packs from 3Docean: Canvas textures (3); brick (1) including spec, normal, and bump maps; alpine(more) rock with lichen (1) including specular and bump maps; tile patterns (20); dark dotted textures (12); carbon fiber textures (30); bamboo texture (1); and Nature pack (rock (2), ground (2) and a bush (1) - each with specular, normal and diffuse maps). Licensing: Commercial use

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143
Jun
2011
3D Model Collection
Wizard's Study Models: Fantasy Furniture for DAZ Studio and Poser
Fantasy furniture for DAZ Studio and Poser: Utilise these furniture models from DAZ 3D to create great-looking(more) fantasy environments. For: DAZ Studio or Poser Licensing: Commercial use

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143
Jun
2011
Audio Editor and/or Collection
Soundsnap Sound FX and Music Loops

(50 files)
Sound effects and music loops: 10 ambient backgrounds, 20 foley and sound FX, 10 long music loops, and 10 short(more) music loops. For: WAV-compatible software Licensing: Commercial use

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143
Jun
2011
Animation - Motion Capture Data
mocapdata.com Clips

(10 files)
10 mocap clips for your character animation projects: The disc includes 10 motion: 8 premium (boxing jab, bongo(more) drummer, golf swing, kung fu punch, hip hop dance, karate back kick, tennis forehand and a pole dance) motions and 2 free (soccer free kick and soccer trap and shoot) Licensing: Commercial use

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143
Jun
2011
3D Motion Tracking
Matchmover 2011 Tutorial
This 55 minute tutorial is intended for users who are new to MatchMover and goes over how to integrate 3D objects(more) into live footage. The first part covers some of the basics. From there you'll see how to clean up data to make it more usable. The third part covers the coordinates system in preparation for bringing your project into your 3D application. The final part of the tutorial goes over the integration of MatchMover and Maya. This part will show you the principles behind making a 3D object fit into live footage. Licensing: Learning use only

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143
Jun
2011
VFX - Fluid Simulation
Create a stormy sea in Realflow
Realflow
Florian Koebisch guides you through creating a large-scale water simulation using Maya and RealFlow. Visit(more) the 3D World website for video and tutorial files. Licensing: Personal use

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143
Jun
2011
Modeling - Game Asset Development
Create a low-poly game weapon
Phil Nolan shows you how to sculpt and prepare a model for a videogame using 3D-Coat. The scene files on the(more) disc help you follow the tips; visit the 3D World website to watch Phil's workflow videos. Licensing: Personal use

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143
Jun
2011
3D Painting
Paint a demonic creature in Z-Brush
Scott Spencer explores ZBrush's painting tools as he textures a demonic bust. Visit the 3D World website to watch(more) Scott's video tutorial and download a ZTool bust to follow his steps. Licensing: Personal use

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143
Jun
2011
3D Lighting
Dynamic Lighting
Michael McCarthy continues his series on lighting techniques this issue with a look at lighting with HDR imagery.(more) His video on the 3D World website applies the techniques to 3ds Max. Use the scene files on the disc to follow the tutorial. Licensing: Personal use

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143
Jun
2011
VFX - Compositing
Create a horror movie in Nuke
Hugo Guerra shows you how to transform an ordinary movie clip into a horror-movie-style sequence. Visit the(more) 3D World website for video and scene files. Licensing: Personal use

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143
Jun
2011
Modeling - Topology
The shape of things: Understanding topology.
143
Jun
2011
Modeling - Displacement
How do I create a vector displacement stamp from an existing model?
143
Jun
2011
Animation - Camera
How do I target my camera on the end growth of an animated spline?
143
Jun
2011
Texturing - Shader Use or Development
What's the fastest way to create a brushed metal material?
143
Jun
2011
Modeling - UV Projections
How do I create mirrored UV's?
143
Jun
2011
Modeling - Hair
How do I use images to manipulate fur?
modo
143
Jun
2011
2D Particle Animation
How can I simulate text being cut out?
143
Jun
2011
Animation - Deformations
How can I make realistic boiling water?
Lightwave
143
Jun
2011
Animation - Character
an(i)ma
This new scene population tool could transform working practices in arch-viz and other fields, says Jason Kongabel
143
Jun
2011
Modeling - Cloth, fabrics and/or clothing
Marvelous Designer (version #2)
Is this CAD-based clothing generator really as marvelous as its name implies? Cirstyn Bech-Yagher finds out.
143
Jun
2011
Plugin
Freeform Pro
Building on a plugin included with After Effects, this tool provides mighty motion graphics tools, says Rob Redman
143
Jun
2011
Renderer - External Plugin or Application
Thea Render
Its support for both biased and unbiased rendering is just one of this new system's many delights, says Ed Ricketts.