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Issue Media Asset Category Title Vendor/Format OS Description
156
Jun
2012
Lighting
Exterior Rendering Techniques with mental ray and 3D Studio Max
3D Studio Max, mental ray
Complete 3ds Max project from Digital-Tutors containing over 83 minutes of video instruction: Kyle Green's videos(more) show you how to light an outdoor scene using physically accurate lighting behaviour. Requires: 3ds Max 2012 Licensing: Personal use

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156
Jun
2012
Lighting
Exterior Rendering Techniques with mental ray and 3D Studio Max
3D Studio Max, mental ray
On-line training specialist Dgital-Tutors helps you to create realistic outdoor lighting for your scenes.
156
Jun
2012
Animation - Character
Automate secondary animation in Maya
Almost one hour (59 minutes and 56 seconds to be exact) of videos and scene files for Antony Ward's secondary(more) animation workshop: This issue, Antony Ward shows you how to add life to your scenes with secondary animation. Requires: Maya Licensing: Personal use

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156
Jun
2012
Animation - Character
Automate secondary animation in Maya
Antony Ward explains how to add movement to the Grim Reaper's cloak by using hair and blend shapes to animate(more) joint chains.

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156
Jun
2012
Modeling - Landscapes
Build an epic scene in Vue
This issue, Conrad Allan helps you build epic landscapes by combining Vue and World Machine. Requires: Vue,(more) World Machine Licensing: Personal use

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156
Jun
2012
Workflow and Efficiency
Manage scenes more efficiently
This issue, Paul Hatton helps you manage your 3ds Max scenes using containers. This disc includes his 12 minute(more) video tutorial and screenshots. Requires: 3ds Max Licensing: Personal use

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156
Jun
2012
Workflow and Efficiency
Manage scenes more efficiently
Speed up your workflow by handling scene data with containers in 3D Studio Max. Paul Hatton explains.
156
Jun
2012
3D Game Creation
Animation Tips for game artists
This issue, Antony Ward offers 16 animation tips for games artists. The disc includes his full-size screenshots.(more) Requires: Maya Licensing: Personal use

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156
Jun
2012
Animation - Dynamics (Hard Body)
How can I animate falling Dominoes in Blender 2.6?
156
Jun
2012
Workflow and Efficiency
How do I configure Z-Brush to fit my specific workflow?
156
Jun
2012
VFX - Fluid Simulation
How do I simulate an ocean and create a shader for it?
156
Jun
2012
VFX - Fluid Simulation
How do I make a wave without using a displacement map?
156
Jun
2012
3D Modeling, Animation and Rendering
Lightwave (version #11)
Newtek
Lightwave has long been a strong contender, but it previously remained and undergod. Version 11 should not be(more) discounted and makes for a refreshingly good upgrade.

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156
Jun
2012
3D Modeling, Animation and Rendering
modo (version #601)
The new features round out an already impressive application. With version 601, mode has truly come of age.
156
Jun
2012
Plugin
Ikinema Action 2 for Maya (version #2)
Ikinema Action 2 addresses the major drawbacks of the first release and adds new features to keep this plug-in(more) going from strength to strength. While it's not a one-stop shop for all things animation, it deserves a key place in your pipeline.

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156
Jun
2012
Hardware - Computer
Workstation Specialists WS 2850
The Workstation Specialists WS2850 shows the huge promise of Intel's new Xeon processors, with scorchingly fast(more) rendering performance.

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156
Jun
2012
Hardware - Computer
Armari Magnetar X32-AW1275D4 (3DW)
Armari Magnetar X32 combines twin superfast eight-core processors with decent graphics and a feature rich bespoke(more) workstation chassis.

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