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Issue Media Asset Category Title Vendor/Format OS Description
159
Sept
2012
Animation - Rigging
Rigging Revealed
A 21-minute chapter from NewTek's Rigging Revealed for Lightwave 10 or 11, a comprehensive animation workshop(more) video for LightWave artists.

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159
Sept
2012
Modeling - Character
Create a cute CG Illustration
Videos and project files for Antony Ward's character workshop: This issue, Antony Ward shows you how to create(more) characters with appeal in Maya. This disc includes 100 minutes of video from Antony, plus accompanying scene files. Requires: Maya Licensing: Personal use

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159
Sept
2012
Modeling - Character
Create an insectoid alien with DynaMesh
This issue, Scott Spencer combines DynaMesh and FiberMesh in ZBrush as he shows you how to sculpt an insectoid(more) alien. Click the link below to download Scott's accompanying files. (Internet connection required.) Requires: ZBrush 4R3 Licensing: Personal use

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159
Sept
2012
Modeling - Character
Create a cute CG illustration
Discover how to model, pose, UV, texture, render and composite a character-based scene with Antony Ward's illustration(more) tutorial.

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159
Sept
2012
Modeling - Character
Create an insectoid alien with DynaMesh
This issue, Scott Spencer combines DynaMesh and FiberMesh in ZBrush as he shows you how to sculpt an insectoid(more) alien. Requires: ZBrush 4R3

(less)
159
Sept
2012
Lighting - Linear Workflow
Create accurate color with linear workflow
Videos and screenshots for Paul Hatton's guide to accurate output: This issue, Paul Hatton reveals the secrets(more) of ensuring accurate colour through linear workflow. The disc includes 14 minutes of video plus reference screenshots. Requires: 3ds Max Licensing: Personal use

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159
Sept
2012
Lighting - Linear Workflow
Create accurate color with linear workflow
This issue, Paul Hatton reveals the secrets of ensuring accurate colour through linear workflow. Requires:(more) 3ds Max Licensing: Personal use

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159
Sept
2012
Animation - Dynamics (Soft Body)
Understand soft body dynamics
Reference screenshots for Mike Griggs' dynamics guide: In this issue's Fundamentals, Mike Griggs introduces(more) the basics of soft-body dynamics. The disc includes reference screenshots from the magazine. Requires: Any major 3D software Licensing: Personal use

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159
Sept
2012
Animation - Dynamics (Soft Body)
Understand soft body dynamics
In this issue's Fundamentals, Mike Griggs introduces the basics of soft-body dynamics. Requires: Any major(more) 3D software

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159
Sept
2012
Animation - Motion Graphics
How can I create a cartoony scrap between letters, revealing a title?
159
Sept
2012
Rendering - Optimization
What's a good workflow that enables you to tweak your renders quickly?
159
Sept
2012
Modeling - Character
How do I make good topology for rigging?
159
Sept
2012
Animation - Camera
How do I create a smooth path through rugged terrain procedurally?
159
Sept
2012
Video Editor and/or Compositor
Adobe CS6 Production Premium
The secondary applications found in the Creative Suite's post-production edition are, as Christopher Kenworthy(more) explains, strong workhorses without too many frills.

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159
Sept
2012
Book/DVD
The Art of Gears of War 3
The latest offering from Ballistic shows that art books can be informative as well as inspirational, says Rob(more) Redman.

Author: Ballistic Publishing

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159
Sept
2012
Book/DVD
Derelict Planet
Rob Redman takes a look at digital artist Pascal Blanche's first foray into presenting his artwork in book form.(more)

Author: Pascal Blanche

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159
Sept
2012
Hardware - Computer
Scan 3XS GW-HTX30
Scan
This is one of the fastest dual Xeon E5 workstations we've seen, but also one of the more expensive ones, says(more) James Morris

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159
Sept
2012
Hardware - Computer
Wired2Fire Wired2-3D Pro
There's a new Intel processor generation out, says James Morris, but the previous model's six cores give it some(more) advantages

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